What it is all about:

Firefall is a sci-fi MMO shooter set in a future Earth. A starship disaster unleashes a titanic energy storm called the Melding. It envelopes the earth, wipes out most of the planet, and spawns hostile creatures who self-proclaim themselves the Chosen.

Players must band together. Uniting in the form of armies, players will need to collect resources to craft weapons and vehicles to fight back the apocalyptic threat of the Chosen invasion. Special Nano-technology suits of armor called Battleframes enhance the human race in this future Earth and allow players to jumpjet across battlefields, wield a variety of exotic weapons of heavy destruction, and employ special abilities to reclaim the world.

Created by seasoned developers including the team-lead for vanilla WoW and the lead-designer of Tribes 1 and 2, Firefall’s combat is fast paced, furious, and plays like a top tier action oriented shooter. But Firefall is equally an MMO, plunging hundreds of players into an all-out Player vs. Environment war against the Chosen army. It is the largest co-op shooter made to date and offers a unique gameplay experience not found any where else.








[tab title=”Classes”][/tab]

[tab title=”Crafting”]Tab 2 content goes here. You can add as many tabs as you want using this technique.[/tab]

[tab title=”Resources”]

The majority of items in Firefall are created with resources, known as Crystite Hybrids. These resources are generated dynamically in the world and players must survey for optimal mining points. Once found, special rocket propelled mining drills called Thumpers are used to collect the resources. There are millions of possible combinations that create unique properties in player crafted items.


Isotopes have variations in purity and thus quality. Each sample is accompanied by a quality number of the form CY-XXXX. The higher the number, the better quality the sample is. CY is based on the sum value of an isotope’s qualities, which means two samples bearing same quality can be in fact different isotopes, having (for example) different conductivity and density. A quality number describes not a specific isotope, but rather the overall quality of a sample in its own range. CY is also indicative of a sample’s rarity and thus its item color.

The quality grade color coding is:

  • 0-167 = grey (salvage)
  • 168-334 = white (common)
  • 335-501 = green (uncommon)
  • 502-668 = blue (rare)
  • 669-835 = purple (epic)
  • 836-1000 = orange (legendary)
  • Metallic:
    • Ferrite (common)
    • Bismuth (uncommon)
    • Regolith (rare)
  • Ionic
    • Quartzite (common)
    • Brimstone (uncommon)
    • Azurite (rare)
  • Covalent
    • Coralite (common)
    • Silicate (uncommon)
    • Basalt (rare)